Let Me Introduce Myself::

Hello there,Over the last  5 years, I have been working as a Web designer / CSS developer with a team of web professionals that builds robust web applications and designs websites for small businesses.I have developed a wide range of websites using Web2.0, WordPress and Zencart. I want to obtain a renowned position as Web Designer with my knowledge and skills that utilizes my innovative ideas on computer Industries and Internet world. I want to cope with new technology learning markets need in this Internet era.

Follow Me on Facebook

Thank you for taking the time to look at my profile and have a great day!

Best Regards
Bhuwan

 

http://wgweb.msg.yahoo.com/badge/Pingbox.swf

Letting Bad Design Decisions Happen

For a web designer — whether you work in a design agency, a design department of a large company, or as a freelancer — it’s a rare occasion that you embark on a project totally on your own. The creation and deployment of a new website is almost always a team activity comprised of clients, employers, other designers, and developers.

Our role as web designers is much more than just creating an aesthetically pleasing web design. It’s our job to be the experts on how web pages will feel and how people visiting the site will use them. Web designers should be responsible for asserting design best practices for accomplishing the project’s needs and objectives. This role should not be taken casually.

Establishing Your Role

Before any pixels are paved, website projects should start with a set of goals and a discussion of how to reach those goals. Timelines are laid out, work is divided, and paths are drawn out to drive the project towards the desired outcomes. It is here, during the planning stage, that a designer must first set their feet and establish his roles and responsibilities. Having an open discussion with your client or your boss about the direction you think a design should take is a critical step to ensuring that all project members arel on the same page.

Having an initial meeting with a client or employer will rarely result in a perfect conversation where both parties are in total agreement on every point of how a new web design should be carried out. However, for the designer, it can often be hard to speak up to the person who is signing her check. Designers who have a hard time telling the person they are working with that they are making a bad decision are putting themselves at an early disadvantage.

Even though this client works exclusively with people, they insisted that their new site include pictures of their horses.

Taking the Shot

For any designer who has done more than a few projects with a variety of people, it will start to become evident that there are patterns and warning signs in site design planning discussions that ultimately lead up to bad design decisions. Oftentimes these decisions fall along the lines of misuse of spacecoloralignment, and the like. Years of experience and data analysis on various areas of web design most often provide the web designer with the knowledge and ample ammunition to make the right call in these situations.

This is the time in the process when, for example, you need to tell your client that you won’t condense all the content at the top of a web page simply because they believe the “above the fold” myth.

Despite the fact that better readability can be achieved with increased line-heights, the client assumed users would not scroll to read the text.

Confidently expressing your expert opinion will often go a long way towards helping clients realize that they employ web designers for a lot more than knowledge of design software, HTML and CSS.

If necessary, you may even want to dig into some facts and show clients the results of studies to back you up; there are plenty of usability studies and articles on the Web to help you make your case.

Working in a dialog with your clients will help you reach an ideal solution and allow you to execute a new design in the best way possible, ensuring that you are doing your part to bring this project into the light of great web design.

However, what happens when the client pushes back? People with predisposed opinions about how their website should look can often have a hard time playing the give-and-take game with their ideas.

How hard should a web designer fight for a good design decision before they throw in the towel and let a bad design decision happen……….

Why Designers Should Practice Being a Perfectionist

Designers and artists are often perfectionist. They do not want to see an entourage of mistakes in their masterpieces. They always want their outputs to be as good as they want it to be and not merely “good enough”. Scratch papers will always be seen when an artist is working and even if it is already done, he will still look into it again to check every detail of his work because he wants it to be perfect.

Using “Preventive Medicine” Against Bad Clients

Bad clients have been an issue in everyone’s career at some point. Managing difficult client relationships when they occur or avoiding bad projects in the first place are two of the most important skills in managing any freelance business.

Many articles offer great advice on how to handle such situations and how to stay as far away as possible from these troublemakers. But the problem still exists: bad clients are always lurking out there, keeping you on guard and plaguing others in the industry who weren’t lucky (or cautious) enough to avoid them.

So what do you do when you’re the unfortunate one who is stuck with a tough client?

Doc, I’m Under the Weather

Let’s use the analogy of a medical patient. We can call a bad project an “illness” and the bad client the cause of this illness.

If you’re managing a bad client, then you’ve already contracted the illness. Either you weren’t prepared (vaccinated) due to inexperience in spotting symptoms of a bad project, were too generous, or too optimistic about the project.

While it all started as a wonderful collaboration, you’re now ready to give up (if you’re cool-headed) or throw darts at a picture of your client’s head (if you’re passive-aggressive).

Management is the only “treatment” in this case. (We hope you get well soon!)

Avoidance is a preventive measure but not a vaccination because these customers linger around, and you just do what you can to avoid crossing paths.

In case you do cross paths, you should be able to recognize the symptoms and apply the treatment immediately. The illness will go away quickly, even though you may be left with a bad taste in your mouth.

Symptoms vary from arguing with the client to exchanging a few tense emails or phone calls to waiting indefinitely for payment. Tension, stress and the prospect of having to fire a client are probably not on your to-do list.

Preventive Medicine and the Web Profession

One of the main objectives of medicine is to prevent illness. Preventive medicine recommends measures to stay away from high-risk behavior, as well as steps to take to ensure that risky circumstances don’t lead to illness. This is the first line of prevention and is known as “primary prevention.”

In our case, we want to use preventive medicine on existing clients to ensure that they become good clients and to keep them from becoming bad clients. Clients who have already gone bad are tough to treat and can’t easily be brought back; they’re like a super-bacteria that is resistant to everything.

Preventive medicine is most useful, though, with brand new clients — first-time entrepreneurs and those who’ve never contracted out work before. These customers are impressionable, and we can take steps to cultivate in them the traits of a perfect client.

The web community plays a big role in shaping the ethics and behavior of its clients. We tend to blindly adhere to the “client is king” concept and forget that what it reallymeans is, “the client should be made to feel that they are king.”

The relationship isn’t one of a king and servant, but rather, a mutual agreement andcooperation of two parties, where both customer and service provider have certain expectations.

Spoiling the client, ceding to every request (even if it undermines the purpose of the project), being afraid to disappoint or disagree with them — all of these are reasons why a client can go bad.

There is a delicate way to deal with each of these issues, but the point here is to connect with the client in philosophy right from the start. Even better, the clients should know how the industry works and what the etiquette is before putting the first call into you.

This is what preventive medicine is all about: shaping the client’s behavior from the very beginning, before it becomes a liability to our work and sanity.

We mentioned earlier that bad clients are the cause of our illness. In medicine, we address an illness by eliminating the root cause of the symptoms. The symptoms of bad clients include:

  • Being late with payments
  • Demand of features not included in the price
  • Request for free features after the project has completed
  • Dictating how you should do your job and questioning your expert choices all the time
  • Lack of respect for your working hours
  • Attempting to copy a competitor’s creative idea

Who are Webdesigners?

Web designers, like any creative person.A designer is a person whose work uses the design process.

View Design

Designer's Design!


Working as a designer usually implies being creative in a particular area of expertise. Designers are usually responsible for developing the concept and making drawings or models for something new that will be made by someone else. Their work takes into consideration not only how something will look, but also how it will be used and how it will be made. There can be great differences between the working styles and principles of designers in different professions.

About Webdesign!

Web design is the skill of creating presentations of content (usually hypertext or hypermedia) that is delivered to an end-user through the World Wide Web, by way of a Web browser or other Web-enabled software like Internet television clients, microblogging clients and RSS readers.

The intent of web design[1] is to create a web site—a collection of electronic documents and applications that reside on a web server/servers and present content and interactive features/interfaces to the end user in form of Web pages once requested. Such elements as text, bit-mapped images (GIFs, JPEGs) and forms can be placed on the page using HTML/XHTML/XML tags. Displaying more complex media (vector graphics, animations, videos, sounds) requires plug-ins such as Adobe Flash, QuickTime, Java run-time environment, etc. Plug-ins are also embedded into web page by using HTML/XHTML tags.

Improvements in browsers’ compliance with W3C standards prompted a widespread acceptance and usage of XHTML/XML in conjunction with Cascading Style Sheets (CSS) to position and manipulate web page elements and objects. Latest standards and proposals aim at leading to browsers’ ability to deliver a wide variety of content and accessibility options to the client possibly without employing plug-ins.

Typically web pages are classified as static or dynamic: